Category Archives: iOS

Memory Management in Swift: The Strong, The Weak and The Unowned

If you started your iOS development career in Objective-C, especially pre ARC Objective-C, you’re probably very familiar with the above-mentioned concepts. If you started with Swift, some of them might be a bit murky, hopefully, by the end of this post, you’ll get to know them a bit better. A… Read more »

Unit tests: What, why, where and when?

Working on big projects with big code base composed mainly of “legacy code“, developer’s biggest fear is to introduce something new that might actually break something old. This fear freezes the project with some pieces of code that remain like engraved in stone because nobody wants to touch them. The… Read more »

Dependency Managers: Carthage

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Carthage is a decentralised dependency manager for iOS/OSX. In this post, we’ll see how you can declare your project Carthage compatible and how to use Carthage in your projects. Carthage vs Cocoapods Carthage is a decentralised dependency manager. What this means is that, unlike Cocoapods, it does not rely on… Read more »